<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Domonation</title><link>https://www.domonation.dev/</link><description>Recent content on Domonation</description><generator>Hugo -- 0.152.0</generator><language>en-us</language><lastBuildDate>Fri, 15 May 2026 00:00:00 +0000</lastBuildDate><atom:link href="https://www.domonation.dev/index.xml" rel="self" type="application/rss+xml"/><item><title>Resume Generator</title><link>https://www.domonation.dev/portfolio/resume_generator/</link><pubDate>Fri, 15 May 2026 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/resume_generator/</guid><description>&lt;p&gt;For my convenience as I apply for jobs, I developed my own &lt;a href="https://github.com/DominickRobinson/Resume-Generator"&gt;resume generator&lt;/a&gt;. It requires a JSON containing the resume information, and renders a nicely formatted PDF resume in the format I previously worked with in Google Docs.&lt;/p&gt;</description></item><item><title>Investigating Effect of Early Morning Courses on Academic Performance</title><link>https://www.domonation.dev/portfolio/experimental_design_sleep/</link><pubDate>Wed, 01 Apr 2026 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/experimental_design_sleep/</guid><description>&lt;p&gt;The goal of the project was to investigate whether the time of a course affected student performance. I designing a blocking experiment to isolate the effect of course time on performance by designing the experiment to optimally control for instructor, student year, race, gender, and prior GPA. This project consisted of the following steps:&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Designing the experiment&lt;/li&gt;
&lt;li&gt;Writing the &lt;a href="https://www.domonation.dev/pdf/S26/627_proposal.pdf"&gt;proposal&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;Performing the analysis&lt;/li&gt;
&lt;li&gt;Writing the &lt;a href="https://www.domonation.dev/pdf/S26/627_report.pdf"&gt;report&lt;/a&gt;&lt;/li&gt;
&lt;/ol&gt;</description></item><item><title>Predicting Average Electricity Prices from Data Center Investments and the AI Boom in the US</title><link>https://www.domonation.dev/portfolio/electricity_prices_from_ai/</link><pubDate>Wed, 01 Apr 2026 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/electricity_prices_from_ai/</guid><description>&lt;p&gt;I completed this project alongside for classmates from my graduate program cohort. We sought to predict electricity prices from historical electricity price data, AI investment data, and Google Trend results for AI. Ultimately, we found that a SARIMA model was sufficient for accurately predicting electricity prices, and the AI data was not particularly useful for predictions, although certain limitations in our analysis exist.&lt;/p&gt;
&lt;p&gt;Together, we delivered a &lt;a href="https://www.domonation.dev/pdf/S26/671_presentation.pdf"&gt;presentation&lt;/a&gt; and submitted a &lt;a href="https://www.domonation.dev/pdf/S26/671_report.pdf"&gt;report&lt;/a&gt; showcasing our results.&lt;/p&gt;</description></item><item><title>Predicting Flight Delays</title><link>https://www.domonation.dev/portfolio/predicting_flight_delay/</link><pubDate>Wed, 01 Apr 2026 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/predicting_flight_delay/</guid><description>&lt;p&gt;This final project, which I completed alongside my classmate and good friend Pramit, consisted of two parts:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Predicting flight delays to and from Pittsburgh using past flight data&lt;/li&gt;
&lt;li&gt;Writing up results in a &lt;a href="https://www.domonation.dev/pdf/S26/StatMLFinalReport.pdf"&gt;report&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Besides the flight data we were given, I gathered and tried to utilize other data, namely list of major American Federal holidays, historical weather rain and wind data, but none of these methods improved predictive accuracy by much. I expect that the weather data could have been more useful if I had historical forecasts, not just observed weather, but I could not find any.&lt;/p&gt;</description></item><item><title>USTA Capstone Project: Predicting Junior Player Performance Pathways</title><link>https://www.domonation.dev/portfolio/usta_capstone/</link><pubDate>Mon, 26 Jan 2026 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/usta_capstone/</guid><description>&lt;p&gt;I worked alonside two classmates and good friends, Pramit Vyas and Tyler Quinn, to deliver a data solution to the United States Tennis Association (USTA) to help them identify and predict the performance of promising American junior tennis talent.&lt;/p&gt;
&lt;p&gt;As a massive fan of tennis for 10 years at the time of writing this, I was obviously extremely excited to work on this project. My expertise in professional tennis certainly helped us tremendously as we worked on this project to understand the direction of the project as well as the data and other resources at our disposal.&lt;/p&gt;</description></item><item><title>5 Nights on Wean 4</title><link>https://www.domonation.dev/games/5_nights_on_wean_4/</link><pubDate>Mon, 01 Dec 2025 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/5_nights_on_wean_4/</guid><description>&lt;p&gt;I led the production of this game during Fall 2025. I was inspired by &lt;a href="https://www.youtube.com/watch?v=H4dGpz6cnHo&amp;amp;t=6s&amp;amp;pp=ygUJYmFja3Jvb21z"&gt;The Backrooms&lt;/a&gt; and by CMU&amp;rsquo;s varied and unpredictable layout, with so many hidden shortcuts, areas, and varied aesthetics that I felt lended itself well to a game. Despite the name, I have never played and am unfamiliar with 5 Nights at Freddy&amp;rsquo;s; I just thought &amp;ldquo;5 Nights on Wean 4&amp;rdquo; sounded funny.&lt;/p&gt;
&lt;p&gt;I spent many hours scanning various areas of CMU, particularly those connected to Wean 4, using &lt;a href="https://poly.cam/"&gt;Polycam&lt;/a&gt;.&lt;/p&gt;</description></item><item><title>College Scorecard and IPEDS Data Pipeline and Dashboard</title><link>https://www.domonation.dev/portfolio/college_scorecard_ipeds_pipeline_dashboard/</link><pubDate>Sat, 01 Nov 2025 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/college_scorecard_ipeds_pipeline_dashboard/</guid><description>&lt;p&gt;I completed this project alongside four classmates from my graduate program cohort. We built an end-to-end data pipeline and interactive dashboard to process and visualize large-scale public higher education datasets from the U.S. Department of Education&amp;rsquo;s College Scorecard and IPEDS.&lt;/p&gt;
&lt;p&gt;We designed a custom PostgreSQL schema and ETL upsert pipeline to handle multi-year institutional metrics, financial aid data, and enrollment figures. Ultimately, we integrated this database into a dashboard that updates given the data (must be run locally).&lt;/p&gt;</description></item><item><title>HIV Treatment Report</title><link>https://www.domonation.dev/portfolio/hiv_treatment_report/</link><pubDate>Sat, 01 Nov 2025 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/hiv_treatment_report/</guid><description>&lt;p&gt;Data analysis report investigating causal claims about the effectiveness of various types of HIV treatment on post-treatment outcomes.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/F25/617_hiv_treatment_report.pdf"&gt;Read here&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Dominance of the Big 3/4 in Men's Professional Tennis</title><link>https://www.domonation.dev/portfolio/big_3_4_dominance/</link><pubDate>Wed, 01 Oct 2025 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/big_3_4_dominance/</guid><description>&lt;p&gt;Infographic depicting the unprecendented domination of the Big 3/4 in Men&amp;rsquo;s professional tennis through various key statistics and records.&lt;/p&gt;
&lt;p&gt;&lt;img alt="Big 3/4 Dominance Infographic" loading="lazy" src="https://www.domonation.dev/pdf/F25/atp_dominance_visualization.png"&gt;&lt;/p&gt;</description></item><item><title>Evaluating the Effect of Rail Trail Proximity on Residential Property Values</title><link>https://www.domonation.dev/portfolio/rail_trail_report/</link><pubDate>Wed, 01 Oct 2025 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/rail_trail_report/</guid><description>&lt;p&gt;Data analysis report investigating whether proximity to rail trails affects home value.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/F25/617_rail_trail_report.pdf"&gt;Read here&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Feeding CMU Orientation Using Optimization</title><link>https://www.domonation.dev/portfolio/feeding_cmu_orientation/</link><pubDate>Sun, 01 Dec 2024 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/feeding_cmu_orientation/</guid><description>&lt;p&gt;Optimization project for managing CMU Orientation food logistics.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/or2_final_project.pdf"&gt;View PDF&lt;/a&gt;&lt;/p&gt;</description></item><item><title>GCS Creation Showdown</title><link>https://www.domonation.dev/games/gcs_smash/</link><pubDate>Sun, 01 Dec 2024 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/gcs_smash/</guid><description>&lt;p&gt;I led this game in GCS in Fall 2024. I was inspired by GCS&amp;rsquo;s long history featuring so many interested and loved characters, as well as my fondness and reverence for Super Smash Bros., which many regard as the &amp;ldquo;Hall of Fame&amp;rdquo; of video game characters. I forked an existing Godot Super Smash Bros. clone.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://domonation-studios.itch.io/gcs"&gt;Play on itch.io&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Is Gen Alpha “Cooked?”</title><link>https://www.domonation.dev/portfolio/generational_slang/</link><pubDate>Sun, 01 Dec 2024 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/generational_slang/</guid><description>&lt;p&gt;Reddit linguistic analysis across generations. I particularly loved setting up the data pipeline.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/Text%20Analysis%20Final%20Project.pdf"&gt;View PDF&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Pickleball Club: The Dawn of Pete the Pickle</title><link>https://www.domonation.dev/games/pickleball_club/</link><pubDate>Mon, 01 Apr 2024 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/pickleball_club/</guid><description>&lt;p&gt;I created this in my Comedy Writing class during Spring 2024. The game is based on the history of CMU&amp;rsquo;s Pickleball Club, which I founded. The game features around 50 levels, 10,000+ words, and 600+ AI-generated images. As of Janurary 2026, this is my favorite game that I have developed so far. I feel that it&amp;rsquo;s the funniest thing I&amp;rsquo;ve ever made (especially if you know the club&amp;rsquo;s history), and I am proud that the game seems kind of fun to play. It is also the first game I have published on the iOS app store.&lt;/p&gt;</description></item><item><title>Cops and Robbers</title><link>https://www.domonation.dev/games/cops_and_robbers/</link><pubDate>Fri, 01 Dec 2023 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/cops_and_robbers/</guid><description>&lt;p&gt;I developed the math theoretic game of Cops and Robbers in Godot as a &lt;a href="https://www.cmu.edu/uro/summer%20research%20fellowships/sura/index.html"&gt;SURA&lt;/a&gt; project under &lt;a href="https://www.cmu.edu/math/people/faculty/offner.html"&gt;Professor David Offner&lt;/a&gt;. I implemented various features, such as variants of the game, a graph creator, some level packs, and an auto-level generator. This is definitely my most technically advanced game I&amp;rsquo;ve made so far. I intended to remake and expand upon this game in the future&amp;hellip;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://domonation-studios.itch.io/cops-and-robbers"&gt;Play on itch.io&lt;/a&gt;&lt;/p&gt;</description></item><item><title>CMU Pickleball’s Successful Summer</title><link>https://www.domonation.dev/writings/cmupb_successful_summer/</link><pubDate>Mon, 11 Sep 2023 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/writings/cmupb_successful_summer/</guid><description>&lt;p&gt;CMU Pickleball had a sizzling summer in 2023 as they earned 5 medals in various events, so I created another article for &lt;em&gt;The Tartan&lt;/em&gt; to commemorate it. I did use ChatGPT to help write this.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://thetartan.org/2023/9/11/sports/pickleball"&gt;Read the full article&lt;/a&gt;&lt;/p&gt;</description></item><item><title>CMU Pickleball Club Website</title><link>https://www.domonation.dev/portfolio/cmu_pickleball_website/</link><pubDate>Thu, 01 Jun 2023 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/cmu_pickleball_website/</guid><description>&lt;p&gt;I created a website for the CMU Pickleball club which I founded. To be quite honest, it was mostly vibe coded in pure HTML, CSS, and JS. It is hosted on GitHub Pages.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://cmupickleball.net"&gt;Website&lt;/a&gt;&lt;/p&gt;</description></item><item><title>CMU Pickleball Plays Inaugural Game at RMU</title><link>https://www.domonation.dev/writings/cmupb_first_match/</link><pubDate>Mon, 01 May 2023 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/writings/cmupb_first_match/</guid><description>&lt;p&gt;I wrote this article for the school newspaper &lt;em&gt;The Tartan&lt;/em&gt; to commemorate CMU Pickleball’s first-ever match against another school. While we got smoked, it was still a lot of fun. This article also granted me the position of “Junior Staffwriter.”&lt;/p&gt;
&lt;p&gt;&lt;a href="http://thetartan.org/2023/5/1/sports/pickleball"&gt;Read the full article&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Eggbert the Eagle</title><link>https://www.domonation.dev/games/eggbert/</link><pubDate>Sun, 01 Jan 2023 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/eggbert/</guid><description>&lt;p&gt;I developed this game 1.5 weeks over my winter break. I wanted to make a really simple yet polished game, and I feel that I really succeeded. I am proud to have also included an online leaderboard for each game mode.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://domonation.dev/games/Eggbert/Eggbert.html"&gt;Play online&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Mad Rabbits: Epic Vegetable Quest</title><link>https://www.domonation.dev/writings/mad_rabbits/</link><pubDate>Thu, 15 Dec 2022 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/writings/mad_rabbits/</guid><description>&lt;p&gt;Not only is &lt;em&gt;Mad Rabbits&lt;/em&gt; a game, but it’s also a book! This story is a work of pure, Shakespearean art. Read it if you want to live a fulfilling life.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/MAD_RABBITS.pdf"&gt;Download PDF&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Hardcore Parkour</title><link>https://www.domonation.dev/writings/hardcore_parkour/</link><pubDate>Thu, 01 Dec 2022 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/writings/hardcore_parkour/</guid><description>&lt;p&gt;I wrote this screenplay for my “Intro to Screenwriting” class with Melissa Martin. I plan to adapt this into a YouTube series one day, as I wrote this with that intent. I would like to revise the ending though, since I did not know how to end the story with a well-earned payoff.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/HARDCORE_PARKOUR.pdf"&gt;Download PDF&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Mad Rabbits: Epic Vegetable Quest</title><link>https://www.domonation.dev/games/mad_rabbits/</link><pubDate>Thu, 01 Dec 2022 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/mad_rabbits/</guid><description>&lt;p&gt;I led this game in GCS during Fall 2022. I was inspired by &lt;a href="https://www.nintendo.com/us/store/products/angry-bunnies-colossal-carrot-crusade-switch/?srsltid=AfmBOorMp3t3hTBJpgJDmiu0yEcM23LAx7uibSJp8mVNe0Ybnpya45bo"&gt;Angry Bunnies: Colossal Carrot Crusade&lt;/a&gt; (hence the name). I initially had a very intensive semester lined up, but after dropping &lt;a href="https://www.cs.cmu.edu/~213/"&gt;15-213: Intro to Computer Systems&lt;/a&gt;, I suddenly had a ton of time to sink into the development of this game.&lt;/p&gt;
&lt;p&gt;I learned so much about game development while tinkering with this project. The scope became very large, but I felt that I managed it well with a clear roadmap. For fun, I took screenshots of each level and the text I wrote for each level/cutscene, and I created a book out of it.&lt;/p&gt;</description></item><item><title>America’s Greatest Depression</title><link>https://www.domonation.dev/writings/americas_greatest_depression/</link><pubDate>Sun, 01 May 2022 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/writings/americas_greatest_depression/</guid><description>&lt;p&gt;While not the funniest thing I’ve ever written, this piece is why I pursued a Creative Writing minor. My professor enjoyed the humor of my work, my transformation of a typical first-year essay into entertainment, and suggested that I pursue a Creative Writing minor.&lt;/p&gt;
&lt;p&gt;This paper was written for a required first-year writing course called “Writing about Public Problems,” where I decided to focus on a local issue instead of a broader societal problem.&lt;/p&gt;</description></item><item><title>Supreme Hen Donkey</title><link>https://www.domonation.dev/games/supreme_hen_donkey/</link><pubDate>Tue, 01 Feb 2022 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/supreme_hen_donkey/</guid><description>&lt;p&gt;This is the first &amp;ldquo;real&amp;rdquo; video game I have ever made. I led the development of this game in Spring of 2022 as part of GCS, despite having never even created a game in a proper game engine before. When I pitched the game to the club, I had no strong vision of what the game could be, besides a simpler and faster-paced version of &lt;a href="https://store.steampowered.com/app/386940/Ultimate_Chicken_Horse/"&gt;Ultimate Chicken Horse&lt;/a&gt;. However, once I came up with the idea that I could incorporate live-aciton elements, everything thematically fell into place.&lt;/p&gt;</description></item><item><title>Sussy Platformer</title><link>https://www.domonation.dev/games/amogus_platformer/</link><pubDate>Wed, 01 Dec 2021 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/amogus_platformer/</guid><description>&lt;p&gt;This was the first game I ever made in a proper game engine. I followed a basic PICO-8 platformer tutorial, but drew my own &amp;ldquo;suspicious&amp;rdquo; sprites.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://domonation.dev/games/sussy/sussy.html"&gt;Play game&lt;/a&gt;&lt;/p&gt;</description></item><item><title>AP Research Game</title><link>https://www.domonation.dev/games/ap_research/</link><pubDate>Fri, 01 Jan 2021 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/ap_research/</guid><description>&lt;p&gt;I developed this online multiplayer slide puzzle video game for my AP Research class to test how various types of leaderboards affect student performance in a novel cognitive task, To do so, I used code from an existing slide puzzle game, and used the Google Sheets API to save scores.&lt;/p&gt;
&lt;p&gt;While I no longer have the code for the project, I vividly recall the game crashing for many people. This may have had to do with the read/write quotas, but I&amp;rsquo;m not totally sure. I definitely didn&amp;rsquo;t know about error handling in high school, so this theory is plausible.&lt;/p&gt;</description></item><item><title>Gamification in the Classroom</title><link>https://www.domonation.dev/portfolio/gamification/</link><pubDate>Fri, 01 Jan 2021 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/portfolio/gamification/</guid><description>&lt;p&gt;AP Research paper on using various gamification and types of leaderboards to enhance learning/performance in a novel cognitive task.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://www.domonation.dev/pdf/AP_Research_Paper.pdf"&gt;View PDF&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Java Chess</title><link>https://www.domonation.dev/games/java_chess/</link><pubDate>Sun, 01 Mar 2020 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/java_chess/</guid><description>&lt;p&gt;I created this console-based chess game written during some free time around the beginning of the COVID-19 lockdown. I was taking AP Computer Science A at the time, and I felt inspired to create something more impressive. I think that the most impressive part of this project was imitating 3D graphics in 3D mode. However, I will admit that I became unhealthily locked in on this project.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://domonation.dev/games/JavaChess.zip"&gt;Download ZIP&lt;/a&gt;&lt;/p&gt;</description></item><item><title>Swordfight</title><link>https://www.domonation.dev/games/swordfight/</link><pubDate>Sun, 01 Apr 2018 00:00:00 +0000</pubDate><guid>https://www.domonation.dev/games/swordfight/</guid><description>&lt;p&gt;This is technically the first video game I have ever developed. I made for CMU CS Academy’s game contest in high school during freshman year of high school.&lt;/p&gt;
&lt;p&gt;The game was a simple overhead swordfighting game, where two players can each move around and perform a simple attack. Because the code runner would only render images and receive input, there was no time. As a result, the game required either holding or spamming a key (I forget which) to increment the time. I recall making the project in one or maybe two class periods in about 300 lines of (repetitive) code.&lt;/p&gt;</description></item></channel></rss>